> ## Documentation Index
> Fetch the complete documentation index at: https://docs.rffl.dev/llms.txt
> Use this file to discover all available pages before exploring further.

# KORM Rules

> King of Rage Mountain rules, strike system, tie handling, and endgame adjustment.

KORM is a double-elimination side game where low weekly scores receive strikes until final placement is resolved.

## Core Rules

| Rule          | Summary                                                                                                                   |
| ------------- | ------------------------------------------------------------------------------------------------------------------------- |
| Participation | Mandatory from 2019 onward; 2018 was a pilot year                                                                         |
| Elimination   | Teams are eliminated after receiving two strikes                                                                          |
| Strike mode   | Five or more active teams means bottom two receive strikes; four or fewer active teams means bottom one receives a strike |
| Tie handling  | The No Mercy rule handles tie scenarios                                                                                   |
| Data source   | Weekly KORM results are sourced from season KORM data                                                                     |

## Endgame Adjustment

The Adjustment exists to guarantee that KORM can resolve within the regular season window. The source document records the mechanism and notes historical status.

## Source Boundary

Use the KORM canonical spec for exact rule text. Do not infer KORM placement from regular season standings.
